Why I’m learning to code
And how design tools of tomorrow are taking us away from pixel-pushing.
Product designer and maker with 10+ years of experience. I write about design, product management, research and anything in between. Here I share what I know and learn.
And how design tools of tomorrow are taking us away from pixel-pushing.
Reflecting on lessons from building an iOS app.
Several ways of how designers can better request and receive feedback.
I’ve identified three levels on which you can be good as a designer: being good for users, for the business, and for the community.